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Welcome!

My name is Matthew, I'm a London based developer primarily focused on Game Programming.

RECENT PROJECTS

01

TOP-DOWN RPG

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Atlas: Defender of Dungeons

Unreal Engine 5

This is a Dungeon styled RPG game using the Gameplay Ability System in Unreal. The player has complete freedom to how they want to play the game. There is a wide variety of attributes, spells, and enemies all with unique characteristics to give the player their own unique experience.

02

ADVENTURE SURVIVAL

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After The Fall

Unreal Engine 5

After the fall is a post-apocalyptic adventure game which begins straight after a virus mutates to infect humans. The player has to navigate themself through a derelect city to reach an extraction point. This game incorporates third person shooting mechanics, complex climbing mechanic, and unique enemy Ai.

03

CASUAL TOWER DEFENCE

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Tower Blitz Battleground

Unity 6

An arcade styled tower defence game using C in Unity. This game has multiple tower types, a wide range of enemies, an efficient level creation system, and a focus on optimization using an object pool.

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